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month: january 2019

Mechanics #10 – Skill Challenges

Posted on January 31, 2019January 31, 2019 by Robert Fermier

When drawing Adventure cards at a Location, you will usually have a choice to make: to research the forbidden tome…

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Mechanics #9 – Magic & Corruption

Posted on January 28, 2019January 28, 2019 by Robert Fermier

One of the central themes of Heretic Operative is that your choices have consequences.  This is reflected most clearly in…

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Mechanics #8 – Combat, Part II

Posted on January 25, 2019January 25, 2019 by Robert Fermier

Last time we covered the basics of combat – you have 3 rounds to generate enough Battle Points to overcome…

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Mechanics #7 – Combat, Part I

Posted on January 22, 2019January 22, 2019 by Robert Fermier

When one of your operatives ends the Adventure phase in the same location as an enemy, combat occurs.  Sometimes, this…

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Mechanics #6 – Influence & Townsfolk

Posted on January 17, 2019January 17, 2019 by Robert Fermier

While you must have mastery over all the resources in Heretic Operative to succeed, one resource in particular is vital…

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